The Rise Of Great Design (Alex Racine, game designer, inventor, 3D printer, entrepreneur interview)

Some people in your life just seem to click. You dig their vibe, and they dig yours. It’s very satisfying when you run into someone who thinks similarly and has a drive to match your own.

An achiever, with a command of their emotions (much like Bruce Lee), and with a great level of strategic intent behind every action.

That’s how I felt when I met Alex Racine for the first time, over a year ago. At a Halloween party, no less. Alex puts himself into everything he does. His halloween parties feature layers and layers of props, not to mention thematic food and games. He and his girlfriend are excellent hosts, and they have surrounded themselves with a dynamic and fun-loving group of friends. But that’s not all that matters to him. His deep appreciation of building things goes back into his college years. If you read the preview interview, and watched the associated video, you’ll know I’ve already mentioned his love of sport games, his carnival game events, and how he has evolved into constructing tabletop games, but it wasn’t until this past summer that Alex got serious about formally developing a game, playtesting it thoroughly, and reaching out to the internet for crowdfunding.

He even cut back his day job, so he could focus most of his time on launching this passion project with proper attention. You could say he’s a 3D printing enthusiast, but I would call him more of an inventor and a game designer.

An explorer for a digital age.

Last week, as I mentioned, the preview interview was launched to address a question about the difficulty with designing your own board games, and it was assembled by the founder of Games By AR; the one and only, Alex Racine.

You see dear readers, Alex believes that you should see a creative project all the way through on your own terms, from start to finish. Which is why I had so much fun constructing the questions for him. He’s a thinker, and a dreamer, but most importantly, he delivers. And he does it all on his own terms. We talked about his launch game Uprise! and a little bit about his follow-up game, Anchor What? But this interview is mostly about the importance of doing it yourself.

I hope you enjoy it as much as I did recording with Mr. Racine.

I still can’t believe how quickly that one went up.

When all was said and done, I had over 2 hours of footage to work with this time dear readers, but I needed to keep this interview at a reasonable length… And it turned out fantastically! So if you want more of the man behind Games By AR, please, please, please check out his Facebook page, Instagram, Twitter and website yourself! He’s building upon better and better ideas every day – don’t believe me? Just ask his Bibo 3D printer.

And special thanks to Alex for being awesome, amiable and adaptive. His desire to make games that people care about, have fun playing, and want to share is incredible. The fact he has the talent to back it up, even better. I foresee Uprise! as the start of something beautiful. Thus we land on the final pun.

Tim!

The Name Game (K-Days)

Come on everybody, I say now, let’s play a game. I betcha I can make a rhyme out of anybody’s name. K-Days!

K-Days, K-Days bo B-Days Bonana fanna fo F-Days
Fee fy mo M-Days K-Days!

Well actually it doesn’t really work there, because it’s a truncated word, but it was still a fun exercise in naming.

And speaking of naming, let’s talk about K-Days dear readers. K-Days is an annual event spanning back as far as 1879 and with a fairly cool history to boot. It has also been called Capital Ex (from 2006-2012), Klondike Days (1962-2005) and The Exhibition (1869-1963) throughout various stages of it’s history. Though I do distinctly remember my parents and grandparents refer to it as the Ex well after the name changed to Klondike Days during the 90’s.

K-Days originally started as a fair for agriculture, and slowly added in a parade, then a community driven parade, even being moved to Northlands during WWI from it’s original location at Fort Edmonton. At a certain point the event turned into a carnival as well, and when it was re-skinned as Klondike Days, people would dress up in period based Klondike Gold Rush costumes. By the early 2000’s people had lost most of their interest in the Klondike theme, and thus the name was changed to Capital Ex. Though Edmontonians weren’t especially interested in the name change, and we saw attendance dip consistently until the rebrand to K-Days.

K-Days is quite an event – it features rides, food vendors, games, live music on two separate stages, street performers, merchandise inside the Northlands building, exhibitions which are usually themed around pop culture or environmental issues. All in all, there is something there for everyone.

But what I think is the most profound component of this festival is the cheap gate admission ($17 for an adult). It lets you in to see some great musical acts. For instance, you already missed X Ambassadors, Matthew Good, Moist, The Trews, Coleman Hell, and Tim Hicks. But you should know that Tom Cochrane is playing tonight, Monster Truck is playing tomorrow night, and then Simple Plan and Finger Eleven close out the weekend.

All in all, if you haven’t been yet, it should be a fantastic opportunity to soak in some local culture and especially if you’ve already taken the time to check out Taste of Edmonton and all of the food and ambience associated with that downtown festival.

With that said, I’m out of theories for now friends, I hope you have an excellent weekend and I’ll catch you on Sunday with something stimulating.

Tim!