The Rise Of Great Design (Alex Racine, game designer, inventor, 3D printer, entrepreneur interview)

Some people in your life just seem to click. You dig their vibe, and they dig yours. It’s very satisfying when you run into someone who thinks similarly and has a drive to match your own.

An achiever, with a command of their emotions (much like Bruce Lee), and with a great level of strategic intent behind every action.

That’s how I felt when I met Alex Racine for the first time, over a year ago. At a Halloween party, no less. Alex puts himself into everything he does. His halloween parties feature layers and layers of props, not to mention thematic food and games. He and his girlfriend are excellent hosts, and they have surrounded themselves with a dynamic and fun-loving group of friends. But that’s not all that matters to him. His deep appreciation of building things goes back into his college years. If you read the preview interview, and watched the associated video, you’ll know I’ve already mentioned his love of sport games, his carnival game events, and how he has evolved into constructing tabletop games, but it wasn’t until this past summer that Alex got serious about formally developing a game, playtesting it thoroughly, and reaching out to the internet for crowdfunding.

He even cut back his day job, so he could focus most of his time on launching this passion project with proper attention. You could say he’s a 3D printing enthusiast, but I would call him more of an inventor and a game designer.

An explorer for a digital age.

Last week, as I mentioned, the preview interview was launched to address a question about the difficulty with designing your own board games, and it was assembled by the founder of Games By AR; the one and only, Alex Racine.

You see dear readers, Alex believes that you should see a creative project all the way through on your own terms, from start to finish. Which is why I had so much fun constructing the questions for him. He’s a thinker, and a dreamer, but most importantly, he delivers. And he does it all on his own terms. We talked about his launch game Uprise! and a little bit about his follow-up game, Anchor What? But this interview is mostly about the importance of doing it yourself.

I hope you enjoy it as much as I did recording with Mr. Racine.

I still can’t believe how quickly that one went up.

When all was said and done, I had over 2 hours of footage to work with this time dear readers, but I needed to keep this interview at a reasonable length… And it turned out fantastically! So if you want more of the man behind Games By AR, please, please, please check out his Facebook page, Instagram, Twitter and website yourself! He’s building upon better and better ideas every day – don’t believe me? Just ask his Bibo 3D printer.

And special thanks to Alex for being awesome, amiable and adaptive. His desire to make games that people care about, have fun playing, and want to share is incredible. The fact he has the talent to back it up, even better. I foresee Uprise! as the start of something beautiful. Thus we land on the final pun.


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