Do It Yourself Board Games (Alex Racine interview preview)
Alex Racine (gamesbyar.com) makes board games.
What started as a passion many years ago, has slowly evolved into a full-blown career. Inventing his own version of hackie sack was the tipping point, and successive ventures into game design via collaborations with his roommate, and hosting outdoor carnival games helped him refine his craft. This year is different though, he now works part-time and designs board games every day.
But don’t be fooled into believing that all he does is 3D print his game components, come up with some box art, write the rules and then go.
No, there is a lot more to DIY board game making then you might think. There is production to be resolved, funding to acquire, marketing to solicit and a great many more aspects that the average hobby gamer hasn’t even considered when they boast of how easy it would be to perfect Monopoly or Risk. Like so many things in life, we all think, I could make a better game then that guy, but what the heck what about securing a distribution deal hobbyist guys and gals?
And we haven’t even considered all of the play testing that goes into the design of a game before it can even be considered worthy of a trial outing. Fortunately, Alex laughs at all of those challenges, because this isn’t the first game he has tried to complete, and it definitely won’t be the last. Uprise! is the first game that he wants to use crowdfunding to support his passion, and with another game called AnchorWhat? in the works, I can tell that this is the start of something beautiful.
Which is why I think you should stop pondering the details and let Mr. Racine provide the education on how you too can become an expert at doing it yourself – making board games, that is.
It was a lot of fun to record this preview with Alex, and luckily for you, dear readers, this is only a sample of what we have in store.
I just know you’re going to enjoy the full-length interview, all of the questions I threw Alex’s way were easily defended with the swift roll of a die. Board games, 3D printing, invention and more are on the list for next week, so please subscribe to ensure you are the first to know when I release the interview. And if you liked it, like it, share the content and leave some comments for me. timotheories may be a passion project, but I can take criticism, direction, and all of your love. And especially the theories.